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Disney Feature Animation Backgrounds: Lilo & Stitch

November 6, 2011

While at Disney I worked as a background painter of the traditional variety, at a time when so many artistic jobs were becoming electronic. I was happy to be wielding a paintbrush and am now ever more grateful for having been a small part of a particular legacy. It was the Disney studio that pioneered techniques in staging and mood for animation, emulated by other studios today. They looked to the old masters such as Claude Lorrain…See Origins and Influences for more on this.

Director Chris Sanders wanted his film, Lilo & Stitch to be painted in watercolors. It should be pointed out the no Disney film had been painted in watercolor since Snow White. As the story goes, he approached the background department in Los Angeles with the idea and they promptly informed Chris that it would be impossible. We, in Florida took him up on the challenge and the rest is history. Needless to say, painting backgrounds on Lilo & Stitch was special. As a medium, it’s exciting because it’s unpredictable, it’s difficult to control, difficult to correct, and difficult to build value while keeping a clean edge on form (such as the painting below where the outline of Stitch meets the sky).  I like what John Singer Sargent had to say about watercolor, “Make the best of an emergency.”

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

“With watercolour, you can’t cover up the marks. There’s the story of the construction of the picture, and then the picture might tell another story as well.” David Hockney

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

Walt Disney Feature Animation

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Academia: Demos

December 28, 2011

Taught traditional and digital art courses at DigiPen Institute of Technology in WA. Here’s a sampling of demonstrations for the students.

On creating a mood: Same boat in two different conditions in the spirit of Martin Johnson Heade: Photoshop. Red Sky at Night, 2010:

Misty Morning:

The night before it was due, a student sent an email with his assignment attached asking for advice on this digital painting of a girl descending a staircase (left hand image). After our electronic conversation, and being inspired by an intriguing image, I worked on the piece myself.  I thought of a Nancy Drew type of mystery story and then began to streamline it by coordinating her ensemble and clarifying the features of the head and hair. The moonlight effect outlining her silhouette and darkened structure help to stage her in the environment. 2007:

This colorscript, 2010 was made using the story and character designs from Suzanne Kaufman’s 3D short, Insomnia, as part of a lecture presentation on lighting in 3D. Peter Moehrle split the effort with me, and I threw in the last two frames for dramatic punch–I couldn’t resist despite Suzanne’s wish to end it at frame 16. Photoshop:

Insomnia

The next three are painted from the model as class demonstratons, 2 1/2 hours:

Syllabus from my Art 230 Painting class:

Art230f2010Syllabus

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Oldies

December 28, 2011

Next two from illustration classes in college. Acrylic:

This is my friend posing in the dress of Sargent’s Mrs. George Swinton. Acrylic.

Having arrived late for Kazu Sano’s popular figure painting class, the only open space available was behind the model. She was lit by a blindingly bright window in front of her so it was hard to see much–apart from her illuminated ear.  Acrylic:

Cityscape in gouache:

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Christmas Cheer

December 26, 2011

A Christmas card: Oil on wood–and digital font:

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Animaticus / Drawassic Studios

November 28, 2011

I met director, author, and animator, Tony White in 2005 while teaching at DigiPen Institute of Technology in Washington. Tony was taught by Ralph Steadman, worked for animator, Richard Williams in London, and later ran his own studio, Animus, in the 1970s. He has won 7 clios in advertising and a BBC Academy Award for his short film, Hokusai, An Animated Sketchbook.

While teaching, Tony acquired a short film project for the students at DigiPen called, Fire Gods from the Tacoma Glass Museum in Washington. It discusses the history of glass making.

The students did a great job animating the film. Tony used his connections in London for the voices, and a few faculty members for help with some of the art…I helped by painting this background which is seen in the final sequence. The trees were painted en plein air and placed against a digital sky and mountain range…

Tony has plans for bringing to motion William Heath Robinson’s, Uncle Lubin. Many years ago he produced a pilot film for a movie idea based on the life and work of the author. The film features the highly respected and celebrated actor, David Thewlis when he was young. You can watch it here: http://youtu.be/4-ZsKQIdtFU

This is my concept for the animated version…I wanted it to be moody and thought it might be nice to limit the color palette so as to not stray too far from Robinson’s black and white illustrations, and at the same time create the look of a 3D world.

I was given this screen shot from his current production, Bad Penguin (layout by Peter Moehrle and charcter pose by Chun Lu), so I did a color and lighting treatment; see the image below this one…

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Drawings

November 27, 2011

Life drawings, charcoal on Bristol:

Charcoal and white chalk on Canson / Charcoal on Newsprint:

Pencil on Bristol board (not from life):

A colleague of mine was working on an acoustic/ folk album and wanted an idea for the CD cover:

College figure drawings, Ebony pencil on bond:

Clay / Charcoal on Newsprint:

Charcoal on Newsprint:

The rest were one minute or less gesture drawings. Charcoal on Newsprint:

From a session:

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Lolapps: Ravenskye City/ Ravenshire Castle

November 14, 2011

Recently I had a contract gig in the social gaming field at a company called, Lolapps. It was a lot of fun and I met some incredibly talented folks there. Created the following painting for their new Facebook game, Ravenskye City.

Lolapps

The tonal study in pencil–with Smartblur added:

Lolapps

Color key of the interior of the floating island (isometric view):

lolapps

An early concept for how the world could look way up in the sky. The idea I had was to take all the black out, making it seem weightless:

Lolapps

And here’s how the world might have looked with a couple of different cloud possibilities (layout by Glenn Kim):

Lolapps

Lolapps

Owl Totem concept:

Lolapps

Ravenshire Castle is another Facebook game being developed by Lolapps and is part of their “Raven- World” (Ravenwood Fair, Ravenskye City). This game is thematically heavier than its counterparts; it includes mystery, spells, trickery and punishment. But it’s also a decorator game with the castle itself being a type of dollhouse. So, we went for an idealized beauty; warm and inviting, but with a dark or heavy undercurrent…

Below is a fairly rough sketch of the world map environment painted in Photoshop. A few people have asked if photos were used and the answer is no. You’ll notice that the perspective is impossible anyway. The game is based on an isometric grid and any hint of perspective is a cheat. I thought golden hour would work best for the project…my earlier concept for this is the third image below this one.

Lolapps

The castle interior including characters. The lighting and staging is laid out in documents below:

Lolapps

I came onto the project just as the castle itself was being developed. The walls existed in grey and were only one level high on the isometric grid, making the whole castle look like a sandbox:

Besides essentially ‘turning on the lights’, I asked if I could lengthen the walls in the front and create a foreground, thereby making the lower portion “unplayable”. This was the concept…And luckily, they went for it.

Lolapps

Andrew Vera made these nice-looking elements in Flash based on the above concept:

Lolapps

Two earlier color comps (small) for the castle in the world:

Lolapps

This was another early idea for the castle interior and characters; it’s loosely is based on the Pre-Raphaelite painting by Edmund Blair Leighton. Sergio Lobato designed the cartoony characters in early drawings and I painted them to fit in the environment and feel more realistic. We didn’t go this route after all. The animals never walk on all fours, for example.

Lolapps

Painted this sample on the right and then desaturated it to explain tonal structure. The idea is to keep the floor toned down, the walls middle toned and the characters would exhibit the lightest lights and darkest darks. Assets would be dialed down from the characters but important assets, like “heartpieces” would exhibit the hottest colors–as seen in the overall view above. The character below is a horticulturist, Rosamunde, designed by Josh DeLeon, the shelf is a Christopher Flork creation (and belongs in the “Wizard Room”). The chair is by Connie Kang:

Lolapps

Light, color, and tonal guide for the interior of the castle:

Lolapps

Tonal structure for elements OTHER than the character:

Lolapps

How to lighten and darken from warm to cool:

Lolapps

Two painters I really like–and who have done lots of stage design are David Hockney and Gottfried Helnwein.  I looked to Helnwein for the lanscape and a certain amount of heaviness of mood…Hockney for beautiful color:

Helnwein:

lolapps

Lolapps

Hockney:

Lolapps

lolapps

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Origins and Influences

November 13, 2011

Claude Lorrain (1600-1682) has been credited as the first artist to create a type of picturesque ‘staging’ in the landscape. The formulas begun by Claude are still employed today–particularly in the worlds of animated productions.

Notice the tonal devices used: Dark and contrasted foreground versus a softly lighted background and tonal contrasts related to the horizontal planes vs verticals. The trees function like draw drapes that frame the center of interest whether it be an idyllic structure or figures in action.

View of Tivoli at Sunset:

Disney films have utilized Claude’s formulas very well:

Tivoli?…

Probably the most influential production designer in the animation business today is Hans Bacher, who began his career forty years ago. Hans has worked in studios all over the world; he is is a great talent and has the ability to teach well. A wonderful resource on production design is his book, Dreamworlds. On a separate occasion Hans has said that you can watch a Disney film from across a room and still identify the character. That doesn’t always hold true for other film studios, and even less so in the gaming industry…But most recently that’s changing.

And back to influences…In Europe, artists have been creating a type of stage in their pictures as early as Cimabue, and further developing the stage during Baroque period. Theater and film have long influenced pictures which may have originated with the early European outdoor plays.

Mary and the Angels 1280

Below is, The Lamentation, 1305, by Cimabue’s great student, Giotto who abandoned earlier conventions about composing figures in favor of more dramatic scenes. Christ is seen at the lower left corner of the composition, a weak spot in the visual vocabulary of western culture, and appropriate in reinforcing the idea of death. All other elements draw our eye there. The sadness in the faces is so moving.

The Lamentation, 1305

Domenichino, The Last Communion of St. Jerome, 1641: Here is St. Jerome, nearly at his death. You can see the similarities with Giotto’s picture, but Domenichino includes an architectural structure (like Cimabue) but with the addition of a deep space in the background. The scene is made to feel real  (as we suspend our disbelief of a snuggling tiger and floating putti).

It’s another touching picture of a holy man at his loving death.

The Last Communion of St. Jerome. 1641

Around the same time, Claude Lorrain revolutionizes the landscape as spoken about above. Here again is, View of Tivoli…Notice the idealized and imagined city of Tivoli, towering trees, and golden hour light. The landscape dominates in Claude’s pictures as can be seen not only by evaluating the proportion of figures versus ground, but also by the light and what it illuminates. Compare to the Ferdinand Bol that follows this one…

View of Tivoli at Sunset, 1644

A student of Rembrandt, Ferdinand Bol paints, The Crowning of Murtillo in 1650– a scene from an Italian play by Battista Guarini called, The Faithful Shephard. This one is all about the characters’ story and the landscape only functions to give a hint of place. These figures are arranged toward the viewer in a distinctly theatrical composition. The background story tells of the central figure, Amaryllis, who is betrothed to the god, Achilles, having engaged in a kissing game. After being blindfolded she evaluates the kisses given by each of the nymphs in her attendance. Mirtillo, who had been spying on the group, was in love with Amaryllis and wished to sabotage her marriage. He disguises himself as one of the nymphs, kisses Amaryllis and becomes the winner of the contest. Mirtillo is seen on one knee receiving the crown but after a second look at the women surrounding Amaryllis and Mirtillo, it is evident that they know the true nature of Mirtillo. He is not a nymph but a man. Bol sets the stage in a pastoral setting, including background characters playing musical instruments to complete the mood. The front lighting illuminates the foreground characters arranged in a circular format. In person, the textures in this painting are superb and it’s hard to comprehend that a talent as great as Ferdinand Bol completely stopped painting later in life.

Crowning of Mirtillo, 1650

Of the Rococo painters, Watteau is one of my favorites. The Foursome depicts actors from a popular European outdoor play. The character on the right has his back turned toward us and we can’t see his expression.  The scene looks almost dreamlike as it is set in a darkened garden with a kind of omni light effect. The foursome appear to be flirting (the guitar points to Cupid riding a dolphin). Whether or not they’re acting in a scene or hanging around in the evening after the play has ended is not known. It’s not hard to imagine how a scene of human dalliances like this must have seemed to an artist who didn’t feel he had much stake in this world.  Watteau suffered from illness for much of his life and died from tuberculosis at only 38 years of age.

The Foursome, 1713

Rembrandt’s, Nightwatch…Notice how the figures come toward the viewer as if spilling out of the frame. The foreground ‘officers’ are black and white, bearing the highest areas of contrast–and saturation in the case of the central figure’s red overlay.

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Disney Feature Animation Backgrounds: John Henry

November 6, 2011

John Henry backgrounds used two environment styles to fit the story, one technique used Scratchboard on an acrylic painting (they were digitally composited) and the other was acrylic paint meant to look like handmade quilts. We studied the “Krazy Quilts” and the art of the Harlem Renaissance.  The film was a lot of fun to work on and since it was a short, it wasn’t in production for very long.

Scratchboard paintings:

Walt Disney Feature Animation

Walt Disney Feature Animation

Acrylics: (Disney didn’t use this title screen, Bob Stanton, who art directed the film painted a new one lighter in mood and therefore more appropriately Disney-esque.) On character design, I thought the final John Henry looked too GQ. Maybe I’ll try to find that character design I did somewhere…But the best design was done by Byron Howard and very unfortunately that one didn’t make it into the film.

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Disney Feature Animation Backgrounds: Tarzan

November 6, 2011

Tarzan was made in the California studio (I was working in Florida) but due to the labor intensive backgrounds the film required more background painters than any other  Disney film–about 50 total. A number of jaw dropping beauties the came out of the Paris studio. They spent more time on each piece–lucky for them! Anyway, here are some moonlit and red flare scenes. They were serious about the red color, we bought a special Pyrrole red for maximum intensity.

Walt Disney Feature Animation

Walt Disney Feature Animation

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Disney Feature Animation Backgrounds: Mulan

November 6, 2011

Mulan was my first Disney production experience. Since I was hired when the movie was well under way I probably painted about thirty paintings (much less than the usual 100 or so). It’s a beautiful film and I have fond memories of it even though there was a lot to learn. Below is the Emperor’s palace; you can’t tell from the image but there were some 25 layers to paint on this one… The whole front wall removes to reveal a massive staircase.

Walt Disney Feature Animation

Walt Disney Feature Animation

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